TCanvas is a class capable of executing drawings. These classes are: TBitmap, TCanvas, TFont, TBrush, TPen, TPortableNetworkGraphic, etc. The native classes are mostly located in the unit Graphics of the LCL. Native graphics classes are the most traditional way of drawing graphics in the LCL and are also the most important one, while the non-native classes are complementary, but also very important. The Lazarus Component Library (LCL) provides two kinds of drawing class: Native classes and non-native classes. Introduction to the Graphics model of the LCL Graphics libraries - here you can see the main graphic libraries you can use to develop. 12.2 Example 2: Drawing on controls of Form.12.1 Example 1: Drawing on loaded JPEG with TImage.7.3 Create a custom control which draws itself.7.1.3 Painting on the volatile visual area of the TImage.7.1.2 Painting on the bitmap of a TImage.7 Motion Graphics - How to Avoid flickering.6.8 Using the non-native StretchDraw from LazCanvas.6.7 Conversion between TLazIntfImage and TBitmap.6.4 Creating and drawing a transparent bitmap for a TImage.
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